The initial hackathon pitch in Brussels on mid-January 2016.

All you need is friends, grandma, grandkids, smartphones(Android, Iphone) or an Oculus, Vive…, a bathtub and an internet connection to be able to play Bobsleigh VR.

From 2 to “n” players, enter this elite winter sport game where synchronization & number of players is your key to speed. Yes, the more you are, the faster you go – with everyone in the team having different instructions, different skills.

It may be challenging to only relay on VR, and you might need to physically ensure everyone is leaning on the right directions…

Simple scenario, simple fun, but a new collaborative experience that explores a different way on how VR could be exploited.

Pretty challenging from a coding point of view (ensuring synchronization between team members was no easy task), it all runs on JS, with original sound & graphic design – the whole being started & developed @VRHackathonBXL. Open an Internet browser and let you slide through the mountain.

Do you desire to know more on the methodologies we followed on how we got structured ?
Hackathon team coordination recipes

@tanguyvl