Tool orientation

Who am I?

  • I do not know how to program
    • Try our ThirdWorkshopQuest using Mozilla A-frame, it is brand new and only declarative, making it simple but a bit limited.
      • Note that during that workshop at least 4 non programmers tried it and completed the entire workshop in less than 2 hours!
    • try Vizor.io
    • use Unity or Blender to export scene or at least 3D objects, they provid limited control but allow to design and export content easily
  • I know how to make a basic web page by declaring buttons and images
    • Try our ThirdWorkshopQuest using Mozilla A-frame, it is brand new and only declarative, making it simple but a bit limited.
      • to try just fork their CodePen example (Josh Carpenter confirmed a better version coming soon)
      • Note that it is basically a subset of ThreeJS, if you want to go further with A-frame and make your own components, you will have to learn ThreeJS anyway.
    • you could also try webvr-starter-kit (by brianchirls) but is not actively maintained any more, mostly supplanted by A-frame
  • I know a bit of Javascript and have good notions of 3D
    • Try our SecondWorkshopQuest or FirstWorkshopQuest
    • use webVR boiler plate (borismus) allows for great control, you easily understand what is going on, can extend ThreeJS with other Javascript libraries
    • you can also consider BabylonJS that handles a lot of what most games require BUT have not yet (January 2016) an officlal webVR support
  • I have excellent mastery of Javascript, I wrote shaders before and I have built my own webVR compatible hardware
    • use bare ThreeJS, it is for most people too low level and it requires to manage multiple platforms with constantly changing hardware
  • I am still unsure...